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Game Design: Getting the Difficulty Curve Right How Dark Souls Does it

Game Design: Getting the Difficulty Curve Right How Dark Souls Does it
From N4G - July 9, 2017

Game Design: Getting the Difficulty Curve Right (Part 2) How Dark Souls Does it

Part 1 of the Game Design series covered how most games deal with the difficulty curve for their gamers. However, not all games are the same and some are intentionally hard. The difficulty when doing a project like this is to make sure the game isnt too difficult or frustrating. While still somehow providing a good challenge for almost all players. How do developers do this? Lets take a look.

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