EA makes 'Star Wars: Battlefront II' heroes easier to earn amid backlash

From Engadget - November 13, 2017

EA cut down the cost of 'top heroes' by 75 percent. Luke and Vader are 15,000 credits (the in-game currency), while Palpatine, Chewbacca and Leia are 10,000, while the game's solo campaign protagonist Iden Versio will cost 5,000.

Fans had criticized how well-known heroes available by default in the first Star Wars: Battlefront needed to be unlocked in the sequel, and how difficult it was to earn enough credits to do so. In Battlefront II, in-game currency is earned by time spent in multiplayer matches; Over the weekend, fans calculated that it would take 40 hours to get 60,000 credits -- the price to unlock a top hero. Which means, even with the discount, that it will take fans 10 hours of in-game time to unlock Luke or Vader.

Yesterday, a Redditor shared their outrage that franchise favorite Darth Vader was locked. A reply by an EA Community Team employee who said the cost was intended to "provide players with a sense of pride and accomplishment for unlocking different heroes" was heavily ridiculed and became one of the most downvoted posts in Reddit history. Unfortunately, overzealous fans have taken it way too far and harassed the game's developers -- even sending death threats, which, and I ca not believe I have to write this, is never okay.


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